Sri Lankans are known for playing one game in particularâcricket, but that doesnât mean we donât engage in other games as well. From rugby to soccer to netball and volleyball (which is incidentally our national sport), swimming, tennis, squash and badminton, there are Sri Lankans enthusiastically engaging in their sport across the island. But outdoor sport is not all we engage inâthere are plenty of indoor games we play, which include the more Lankanised Booruwa, Hatha Vasi, Juse and 304, as well as the plethora of Western games like Monopoly, Risk, Boggle, Scrabble and Uno we love playing in our free time. In recent years, however, a number of Sri Lankans have created whole new uniquely Sri Lankan games that are making their rounds on social media. Here are six new games that have debuted in Sri Lanka in the recent past, and what we know about them:
This black and white card game is politically inspired and created for the âaspiring politicianâ. The goal of the game is to collect three sets of âpower cardsâ to become President (the first set makes you a Provincial Councillor, the second a Cabinet Minister, and the third a President). Each power card comes with a number of Sri Lankan political essentialsâyour own set of thugs, relations in power, offshore accounts, and stolen ballot boxes! There are a number of âaction cardsâ that allow you to steal power cards from opponents, collect bribes, engineer crossovers, and perform all manner of other tricks to stop your opponent from becoming president and making sure you get there first, all the while avoiding missing a turn courtesy the FCID. âHora Dealâ is the brainchild of three young Sri Lankans, who would rather not have their names publicized, and the idea came to them sometime last year, but was acted on much later, with the first edition going on sale in February 2018. The response, in the words of the three-member team, has been âawesomeâ and the game has garnered positive feedback on social media where marketing was done via their Facebook, Twitter and Instagram accounts.
âJust Go Menâ is board game that takes its inspiration from the ubiquitous Monopoly, but is customised to the Sri Lankan palette. Peppered with colloquialisms like âaiyoâ and âmachanâ, cards fall under the categories âriceâ and âcurryâ (replacing âchanceâ and âcommunity chestâ) and instruct players to âpay Rs. 150 million for the tuk tuk fare to Uncle Samanâs sisterâs husbandâs nieceâs weddingâ, or asks them âDid you hear about that one âcarrying onâ with this one? Advance to Colombo to hear the gossipâ. The game also features an achchi who will send you to a family function, the equivalent of âgo to jailâ! Â Even property names have been changed to reflect the names of the larger cities in Sri LankaâColombo, Negombo and Kandy, to name a few. The board game was the fruit of a âwild ideaâ six friendsâRevan Fernando, Shahen Rodrigo, Nipuna Gunaratne, Sharya Wickremasuriya, Shenali De Fonseka and Shanya De Fonsekaâhad while playing the board game sometime last year, and culminated in a fully fledged Sri Lankanised version of Monopoly in December 2017. The response to the game has been strong, with the friends selling out the 100 games they had prepared for the launch. Shanya de Fonseka told Roar Media they plan to continue producing the game, and that it can be bought online and is being marketed only on social media sites Facebook and Twitter.
âTuk Tuk Questâ is a card game conceptualized by author Navin Weeraratne, and created in collaboration with friends Nigel De Zilwa and Rommel Arumugam. The game is fast paced and erraticânot unlike your typical tuk tuk ride, and is unstable enough to ensure that the best player does not necessarily win! Players masquerade as tuk tuk drivers, who must, among other things, struggle against the cost of living, or ascend into politics (not unprecedented irlâ¦). The game is a âscrew your neighbourâ type, easy to learn and with room for skill and  strategy. It pokes fun at Sri Lankan society, biases and prejudices and is also cynical about the government and politics, Weeraratne said, adding that future iterations of the game would continue to highlight social problems like ethnic intolerance, and violence against women. Response to the game was very strong, especially with the geek community, and the three friends sold out all games produced in the first stock. While traditional sales were slow to catch on, social media and online platforms worked in their favour, with online store takas.lk featuring the game on their site. Tuk Tuk Quest is currently out of stock, but queries can be directed  to their Facebook page.
âCard Kuduâ is a wild, tongue-in-cheek game for âhorribleâ Sri Lankans. No, thatâs not what weâre calling it, itâs what those that created the game call it themselves! Inspired by the game âCards Against Humanityâ, Card Kudu follows the same format, in which there are two piles of cards â one, the black âquestionâ cards, and two, the white âanswerâ cards. Each player is dealt a hand of seven âanswerâ cards, and a revolving Kudu Karaya (a play on the Sinhalese term for drug addict, no less) picks up a black âquestionâ card, on which an often outrageous question is posed. Take for instance, the question, âWilliamâs Grinding Mill is a cover forâ¦..â, leaving the blank to be answered by a variety of equally outrageous answers on the âanswerâ cards. The âanswerâ cards include the now famous âDisce Ammata Disce Discadeâ and make digs at yahapalanaya, the bBond scam, the Cleopatra night club and even the nuns at Holy Family Convent. While the creators of Card Kudu would â for obvious reasons â prefer to remain anonymous, the wide acceptance for the game is evident in the fact that the game sold out its batch and is now currently out of stock. You can satisfy your curiosity about Card Kudu via their Facebook page.
âMachans Against Humanityâ is a game also modeled on the popular Cards Against Humanity, in which players complete fill-in-the-blank statements with words or phrases typically considered âoffensive, risqué or politically incorrectâ. This Sri Lankanised version is the work of Lanka Comic Con trustee Thilani Samarasinha, together with the Geek Club of Sri Lanka, which helped crowdsource the questions and answers contained in the black and white âquestionâ and âanswerâ pack. The goal, Samarasinha explained was to come up with the most offensive answer to seemingly innocuous questions. The simple (is it really, though?) question âWhat is the meaning to my life?â could bring about an answer as absurd as âRanjaâs boob tattoosâ, referring to that unfortunate member of parliamentâs physical attributes! The game is still in the making, Samarasinha said, for which reason there is no Facebook or Twitter page set up as yet, but the game will be pushed out via social media, once complete â so watch out for it.
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